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MegaSphere

48 Audio Reviews

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The melody isn't too great. Sounds like random notes in a scale put together without much thought. It gets really stale by the 3 minute mark. The mixing, the leads are pretty loud and harsh compared to the drums and the other synths. A bassline could fit in and be nice but as the track is now, good choice of sounds, just badly executed.

Teckmo-X responds:

Thanks but your missing the point here. Music isn't really anything without imagination. You need to be able to get in the moment and know what you are trying to get at. Having a series of premonitions can go a long way. I've heard some of your songs too and they are mostly good but the bass sometimes override the rhythm and some songs don't sound like it's mixed well. Then again I'm not a fan of heavy tunes like Dubstep because it's mostly noise. We all hear something different I guess.

Mixing is fine, nothing to say on that. The bass, I think the mids could be cut a bit to make it deeper.
Nice chords and melody.
Good drums, gj on that.

Are you going to make a proper intro and outro or leave it like this. I'd give an extra .5 stars if there was a proper intro and outro.

JandreParis responds:

I may leave the intro like that, but the outro has yet to be constructed. Kinda bobbin' between ideas. Definitely could cut the mids. Thanks for the input!

-J.P.

I'd rather an actual intro and outro rather than it fading in and out. Mixing wise, way too much compression, the lead is too loud which pushes everything down. It's even worse for the kick.

Really not a fan of the piano.

The vocals are just bad IMO. I don't like how they sound.

00:45 I can't stand the cheering fx. The kick you put on every measure isn't that great. I think it'd be much better if you just had one and reverbed it.

The climax. You really need to find a better technique for pitching your kicks. (btw, is it your kick or from a sample pack, just curious).

02:33 FL Slayer? Lmao, please never ever use that plugin ever.

The arrangement is pretty good btw. I like the clearly dubstyle influenced areas.

Razorrekker responds:

1: I find most people don't like long intros and outros, so I didn't do those. My mixing sucks. I'm working on that. The kick sucks I know.
2: Better explanation as to why would be great.
3: Also, what's so bad about the cheering? Elaborate plz. I think you're right, it should have just been one, with reverb.
4: Admittedly, it's from a sample pack... I need to figure out how to make my own, that'd be far better.
5: Well, what else should I use then? I can't find any good guitar plugins that don't cost a lot of money, and I cannot play guitar at all.

I'm glad you like the arrangement and the dubstyle stuff.
This is my first song of this genre, and I only started listening to it a month ago.

Learn music theory, to be more specific, learn about scales. Use better drums. It's a long road, you'll get there if you keep trying.

Please actually look up what chiptune is. This isn't even close to it. As for a cover of the song, some of the notes are off but the synths used just makes it horrible to listen to.

Dotfloor responds:

Well, for me, Chiptune is not a genre, but a sound spectrum. Should have probably labelled it differently, sorry.
Thanks though.

Mastering is pretty much non existent but the mixing is very balanced.
Nice arrangement and melodies. You could do with using more FX for the build ups and break downs rather than just a single crash cymbal.

The synths, I think they could do with compression on them AFTER the reverb. This will make the leads have full power when they are on, and then the reverb will be brought right up when they finish playing. This makes your synths sound enormous which is what this track could benefit from. It wouldn't cluster the mix with sidechaining on the drums.

Speaking about the drums, seriously need to work on them. They have absolutely no power in the mix (sidechaining would help), especially that snare. I don't agree with the choice of kick either, probably just needs another layer and I think cutting around 100hz on it would help too.

Noisysundae responds:

Haha. The only thing I did on mastering was sidechaining the bass with kick. I'm still not a pro at it so thanks a whole lot for the tips of compressions.

I already used a soft compression on the bass around 100Hz which is exactly where you pointed out. I guess I should have changed the samples. They're actually crappy and I tried to make them sound better. :P

Even though you're technically not clipping. I can hear distortion on the master. It could be your limiter.

To help your drums go clearly through the mix, you'll have to apply some sidechaining. The snare is kinda weak too, you prob just need to compress it a little and boost the body of it with EQ. You could also make it shorter and snappier.

This track also isn't very balanced, It's really heavy in the 200hz - 400hz range.

Other than that, the drum patterns are fine, the chords are fine and the synths (other than needing a bit of EQ) are fine. Just work on your mixing and get a spectrum analyzer, try 'Voxengo SPAN'.

Hallow responds:

Not sure why I didn't respond to this earlier, but four months after your review and five months after making this, I agree with everything your review said. It's a pretty terrible song. :P

I produce a pretty diverse range of Electronic Dance Music.

England, Essex

Joined on 9/24/15

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